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Packages that use HSound | |
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org.havi.ui |
Uses of HSound in org.havi.ui |
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Methods in org.havi.ui that return HSound | |
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HSound |
HActionable.getActionSound()
Return the last action sound set by the setActionSound() method
or null if no action sound has been set. |
HSound |
HGraphicButton.getActionSound()
Return the last action sound set by the setActionSound() method
or null if no action sound has been set. |
HSound |
HTextButton.getActionSound()
Return the last action sound set by the setActionSound() method
or null if no action sound has been set. |
HSound |
HAdjustmentValue.getAdjustmentSound()
Get the sound to be played when the value changes. |
HSound |
HRangeValue.getAdjustmentSound()
Get the sound to be played when the value changes. |
HSound |
HAnimation.getGainFocusSound()
Get the sound associated with the gain focus event. |
HSound |
HGraphicButton.getGainFocusSound()
Get the sound associated with the gain focus event. |
HSound |
HIcon.getGainFocusSound()
Get the sound associated with the gain focus event. |
HSound |
HListGroup.getGainFocusSound()
Get the sound associated with the gain focus event. |
HSound |
HNavigable.getGainFocusSound()
Get the sound associated with the gain focus event. |
HSound |
HRange.getGainFocusSound()
Get the sound associated with the gain focus event. |
HSound |
HRangeValue.getGainFocusSound()
Get the sound associated with the gain focus event. |
HSound |
HSinglelineEntry.getGainFocusSound()
Get the sound associated with the gain focus event. |
HSound |
HText.getGainFocusSound()
Get the sound associated with the gain focus event. |
HSound |
HTextButton.getGainFocusSound()
Get the sound associated with the gain focus event. |
HSound |
HAnimation.getLoseFocusSound()
Get the sound associated with the lost focus event. |
HSound |
HGraphicButton.getLoseFocusSound()
Get the sound associated with the lost focus event. |
HSound |
HIcon.getLoseFocusSound()
Get the sound associated with the lost focus event. |
HSound |
HListGroup.getLoseFocusSound()
Get the sound associated with the lost focus event. |
HSound |
HNavigable.getLoseFocusSound()
Get the sound associated with the lost focus event. |
HSound |
HRange.getLoseFocusSound()
Get the sound associated with the lost focus event. |
HSound |
HRangeValue.getLoseFocusSound()
Get the sound associated with the lost focus event. |
HSound |
HSinglelineEntry.getLoseFocusSound()
Get the sound associated with the lost focus event. |
HSound |
HText.getLoseFocusSound()
Get the sound associated with the lost focus event. |
HSound |
HTextButton.getLoseFocusSound()
Get the sound associated with the lost focus event. |
HSound |
HItemValue.getSelectionSound()
Get the sound to be played when the selection changes. |
HSound |
HListGroup.getSelectionSound()
Get the sound to be played when the selection changes. |
HSound |
HSwitchable.getUnsetActionSound()
Get the sound to be played when the interaction state of the HSwitchable makes the
following transitions:
ACTIONED_STATE to NORMAL_STATE
ACTIONED_FOCUSED_STATE to FOCUSED_STATE
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HSound |
HToggleButton.getUnsetActionSound()
Get the sound to be played when the interaction state of the HSwitchable makes the
following transitions:
ACTIONED_STATE to NORMAL_STATE
ACTIONED_FOCUSED_STATE to FOCUSED_STATE
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Methods in org.havi.ui with parameters of type HSound | |
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void |
HActionable.setActionSound(HSound sound)
Associate a sound to be played when the interaction state of the HActionable makes the following transitions:
NORMAL_STATE to ACTIONED_STATE
FOCUSED_STATE to ACTIONED_FOCUSED_STATE
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void |
HGraphicButton.setActionSound(HSound sound)
Associate a sound to be played when the interaction state of the HGraphicButton makes the following transitions: NORMAL_STATE to ACTIONED_STATE
FOCUSED_STATE to ACTIONED_FOCUSED_STATE
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void |
HTextButton.setActionSound(HSound sound)
Associate a sound to be played when the interaction state of the HTextButton makes the following transitions: _NORMAL_STATE to _ACTIONED_STATE _FOCUSED_STATE to _ACTIONED_FOCUSED_STATE |
void |
HAdjustmentValue.setAdjustmentSound(HSound sound)
Associate a sound to be played when the value is modified. |
void |
HRangeValue.setAdjustmentSound(HSound sound)
Associate a sound to be played when the value is modified. |
void |
HAnimation.setGainFocusSound(HSound sound)
Associate a sound with gaining focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_GAINED . |
void |
HGraphicButton.setGainFocusSound(HSound sound)
Associate a sound with gaining focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_GAINED . |
void |
HIcon.setGainFocusSound(HSound sound)
Associate a sound with gaining focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_GAINED . |
void |
HListGroup.setGainFocusSound(HSound sound)
Associate a sound with gaining focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_GAINED . |
void |
HNavigable.setGainFocusSound(HSound sound)
Associate a sound with gaining focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_GAINED . |
void |
HRange.setGainFocusSound(HSound sound)
Associate a sound with gaining focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_GAINED . |
void |
HRangeValue.setGainFocusSound(HSound sound)
Associate a sound with gaining focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_GAINED . |
void |
HSinglelineEntry.setGainFocusSound(HSound sound)
Associate a sound with gaining focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_GAINED . |
void |
HText.setGainFocusSound(HSound sound)
Associate a sound with gaining focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_GAINED . |
void |
HTextButton.setGainFocusSound(HSound sound)
Associate a sound with gaining focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_GAINED . |
void |
HAnimation.setLoseFocusSound(HSound sound)
Associate a sound with losing focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_LOST. |
void |
HGraphicButton.setLoseFocusSound(HSound sound)
Associate a sound with losing focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_LOST. |
void |
HIcon.setLoseFocusSound(HSound sound)
Associate a sound with losing focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_LOST. |
void |
HListGroup.setLoseFocusSound(HSound sound)
Associate a sound with losing focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_LOST. |
void |
HNavigable.setLoseFocusSound(HSound sound)
Associate a sound with losing focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_LOST. |
void |
HRange.setLoseFocusSound(HSound sound)
Associate a sound with losing focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_LOST. |
void |
HRangeValue.setLoseFocusSound(HSound sound)
Associate a sound with losing focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_LOST. |
void |
HSinglelineEntry.setLoseFocusSound(HSound sound)
Associate a sound with losing focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_LOST. |
void |
HText.setLoseFocusSound(HSound sound)
Associate a sound with losing focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_LOST. |
void |
HTextButton.setLoseFocusSound(HSound sound)
Associate a sound with losing focus, i.e. when the HNavigable receives a
HFocusEvent event of type
FOCUS_LOST. |
void |
HItemValue.setSelectionSound(HSound sound)
Associate a sound to be played when the selection is modified. |
void |
HListGroup.setSelectionSound(HSound sound)
Associate a sound to be played when the selection is modified. |
void |
HSwitchable.setUnsetActionSound(HSound sound)
Associate a sound to be played when the interaction state of the HSwitchable makes the
following transitions:
ACTIONED_STATE to NORMAL_STATE
ACTIONED_FOCUSED_STATE to FOCUSED_STATE
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void |
HToggleButton.setUnsetActionSound(HSound sound)
Associate a sound to be played when the interaction state of the HSwitchable makes the
following transitions:
ACTIONED_STATE to NORMAL_STATE
ACTIONED_FOCUSED_STATE to FOCUSED_STATE
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